Ballr Academy

Run your clublike you know how.

Practical, step-by-step guides for managers, coaches, volunteers and committees — availability, squad selection, matchday, payments and growth, written by people who do it themselves.

Free to read. No account needed.

22 guides

Start wherever you're stuck.

How to Add a Club to Ballr

Set up your football club account in minutes and get your first team online without a technical setup.

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Player Availability Tracking

One message a week covering every training session and match, so nobody is chased twice.

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Lineup Graphics for Match Day

Build clean starting XI graphics for social media in a repeatable workflow.

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Posting to Your Club Feed

One place your players, parents and supporters can look, instead of four group chats and a Facebook page nobody admins.

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Picking Your Matchday Squad

Turn a week of availability answers into a named squad, and a starting eleven, in about two minutes.

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Adding and Managing Fixtures

Get the season into Ballr once, and availability, squads, graphics and stats all follow from it.

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Collecting Membership Subs

Set a monthly rate, share one link, and stop chasing the same eleven people for £20 every month.

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Taking Donations From Supporters

A donation page for your club that takes one-off or monthly giving, with the money going straight to your account.

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Player Stats and Where They Come From

Goals, assists, appearances and cards for the season — built from what you logged, not from what anyone remembers.

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Matchday Graphics for Social

Four graphics per match, in square and story, generated from the fixture you already entered.

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Star Player Voting

Run a fair squad vote for Star Player on every match, and keep your own pick private.

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Connecting Stripe to Your Club

Set payouts up once, and every membership fee and donation lands in your club's own bank account.

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Getting Your Squad Into Ballr

Add your players once, properly, and every message and squad sheet after it takes care of itself.

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Who Can Do What: Club Roles

Five roles, each with a deliberate ceiling, so you can hand out access without handing over the club.

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Recording the Result

Score, goals, cards and the report — the twenty minutes after a match that feed the whole season.

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Training Nights That Repeat Themselves

Set the pattern once, tell Ballr the weeks you are not on, and stop rebuilding the same fortnight every fortnight.

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Squad Chats That Close Themselves

A chat per match that opens when you name the squad and shuts when the match is over.

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Seasons and Competitions

Tell Ballr when your season runs and what you play in, and every fixture files itself.

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Running More Than One Team

A first team, a reserves and a youth side in one club account, without three of everything.

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Your Club Profile and Branding

Badge, colours and links — the twenty minutes that make everything Ballr produces look like your club.

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Getting Your Players on the App

What a player actually sees, and how to get a squad using it without chasing anybody to install something.

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Ballr Core or Ballr Plus

What you get for nothing, what you pay for, and how to tell which one your club actually needs.

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Put it into practice

Reading about it
only gets you so far.

Set your club up in about ten minutes and work through the guides with your own squad in front of you.