Ballr feature
A chat forevery match
Every published squad gets its own chat, with the fixture at the top and only the players who were picked in it. No group with forty people in it, no year-old threads, and nothing left running once the match is over.
Ballr Core is free forever. No card required.
What you get
One chat per match. It opens when the squad is picked and closes when the match is done.
- A separate chat for each match, so nothing gets crossed
- Kick-off time, venue and squad are at the top of the thread
- Only the players picked for that squad are in it
- Reply, react and share photos — managers can post pictures
- Closes 48 hours after kick-off, so nothing runs on
- The club keeps a readable record for 90 days for safeguarding
How it works
Four steps. That's it.
- 01
Publish the squad
Pick your matchday squad as normal. The chat opens the moment you publish it, and everyone selected is added — no invite links, no phone numbers to collect.
- 02
Everything about the match is in the header
Kick-off time, venue and home or away sit at the top of the chat, with the squad and the lineup a tap away. Nobody has to scroll back to find what time you said.
- 03
The squad talks
Messages arrive instantly. Reply to a specific message, react to it, and if you are the manager, share a photo — a teamsheet on the dressing room wall, or the pitch after the rain.
- 04
It closes itself
Forty-eight hours after kick-off the chat closes and drops off the players' list. The club keeps a readable record of it for a further 90 days, which owners, admins and managers can read and download, then it is deleted for good.
Included in every plan
Stop running your club from a group chat
Squad messaging is part of every Ballr club, free forever. No add-on, no per-player cost.